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SABRINA PIZZO

Unreal Engine Developer / 3D Technical Artist

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Autodesk MayaRigging

V4 Granturismo

2021

In this project I created the rigging for the engine using set driven keys, expressions for the correct rotation of the gears, MASH for the three chains and wire deformers for the springs in Autodesk Maya.

The entire model is driven by only one main rig control that is directly connected with the crankshaft and everything else act accordingly like in a real engine.

In addition there is a control for the transmission part so we can simulate how the engine moves in all 7 gears available.


Related Projects

STAR-7 – Presentation Video

2018

Various rigging

2018

Mazzer

2018

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Contact

sabrina.pizzo3@gmail.com
https://www.linkedin.com/in/sabrina-pizzo-08859171/

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